variables that are known throughout the program and may be used by any piece of code is called a global variable. Also, they will hold their value throughout the program’s execution. Global variables can be created by declaring them outside of any function. Global variables are helpful when many functions in the program use the [...]
Variables that are declared inside a function are called local variables. Local variables can be used only by statements that are inside the block in which the variables are declared. In other words, local variables are not known outside their own code block. A block of code begins with an opening curly brace and terminates [...]
The sizeof operator returns the size in bytes of its operand. Operand may be a variable or data type.
Void pointer or generic pointer is a special type of pointer that can be pointed at objects of any data type. A void pointer is declared like a normal pointer, using the void keyword as the pointer’s type. Pointers defined using specific data type cannot hold the address of the some other type of variable [...]
Dangling pointers and wild pointers in computer programming are pointers that do not point to a valid object of the appropriate type. In many applications memory is allocated for holding data objects. After using these objects, tha aplication will de-allocate this memory so that the memory can be re-used. In some cases the alications may [...]
In C and C++, enum types can be used to set up collections of named integer constants. Consider a set of all days. #define Sunday 0 #define Monday 1 #define Tuesday 2 #define Wednesday 3 #define Thursday 4 #define Friday 5 #define Saturday 6 The above lines can be replaced by: 1 enum AllDays{Sunday, Monday, [...]
There is no bool data type in C. In C99 standerd version, the boolean variable has been added as _Bool. Additionally, a new header stdbool.h has been added for compatibility reasons. This header allows programmers to use boolean types in the same way, as in C++ language. To use bool in C, we can use [...]
The difference between structure and union is, 1. The amount of memory required to store a structure variable is the sum of the size of all the members. On the other hand, in case of unions, the amount of memory required is always equal to that required by its largest member. 2. In case of [...]
The keyword static can be used in three major contexts: inside a function, inside a class definition, and in front of a global variable inside a file making up a multifile program. The use of static inside a function is the simplest. It simply means that once the variable has been initialized, it remains in [...]
1. calloc allocates a block of memory for an array of elements of a certain size. By default the block is initialized to 0. The total number of memory allocated will be (number_of_elements * size). malloc takes in only a single argument which is the memory required in bytes. malloc allocated bytes of memory and [...]
This is the one stop educational site for all Electronic and Computer students. If you want to learn something new then we are here to help. We work on Microcontroller projects, Basic Electronics, Digital electronics, Computer projects and also in basic c/c++ programs.
#Home #Sitemap #Resources #Terms of Use
Copyright©2012 electrofriends.com All Rights Reserved
Contact:info@electrofriends.com